- Faction: The Dire
- Primary Attribute: Intelligence
- Attack Range: 400 (range)
- Movespeed: 305
- Damage: 51 – 57
- HP/MP: 1442/884 at level 25
Artropos The Bane Elemental: Semi-Carry/Carry/Ganker
STR | 70.5 at 25 (18 + 2.1/level) |
AGI | 70.5 at 25 (18 + 2.1/level) |
INT | 70.5 at 25 (18 + 2.1/level) |
Background Story
When the gods have nightmares, it is Bane
Elemental who brings them. Also known as Atropos, Bane was born from
the midnight terrors of the goddess Nyctasha. A force of terror too
powerful to be contained by sleep, he surfaced from her slumbers, fed
upon her immortality, and stole his vaporous form from her inky blood.
He is the essence of fear. Mortals who hear his voice hear their darkest
secrets whispered in their ear. He calls to the hidden fear in every
Hero’s heart. Wakefulness is no protection, for Bane’s black blood,
continuously dripping, is a tar that traps his enemies in nightmare. In
the presence of Bane, every Hero remembers to fear the dark.
Skills:- Enfeeble
- Ability Type: Active
- Targeting Type: Unit
- Targets: Enemy Units
- Mana Per Hit: 95/105/115/125
- Cooldown Time: 12
- Reduces an enemy unit’s physical damage. Last 20 seconds.
- Brain Sap
- Ability Type: Active
- Targeting Type: Unit
- Targets: Enemy Units
- Mana Cost: 125/150/175/200
- Cooldown Time: 14
- Feasts on the vital energies of an enemy unit, dealing damage and gaining health equal to the damage dealt.
- Nightmare
- Ability Type: Active
- Targeting Type: Unit
- Targets: Enemy Units
- Mana Cost: 165
- Cooldown Time: 15
- Puts the target enemy to sleep and deals damage per second. Sleeping units are awakened when attacked, but the Nightmare passes to the attacking unit.
- Fiend’s Grip (Channeling)
- Ability Type: Active
- Targeting Type: Unit
- Targets: Enemy Units
- Mana Cost: 200/300/400
- Cooldown Time: 100
- Grips an enemy disabling it and causing heavy damage over time, while stealing mana every second based on the foe’s maximum mana. Lasts 5 seconds.
- Upgradable: Increases damage per second, doubles mana drain, and adds 1 duration.
Level 1: Brain Sap
Level 2: Nightmare
Level 3: Brain Sap
Level 4: Nightmare
Level 5: Brain Sap
Level 6: Fiend’s Grip
Level 7: Nightmare
Level 8: Brain Sap
Level 9: Nightmare
Level 10: Enfeeble
Level 11: Fiend’s Grip
Level 12-14: Enfeeble
Level 15: Stats
Level 16: Fiend’s Grip
Level 17-25: Stats
Item Build
Starting Items: Salve + Tango + 3 x Iron Branch + Circlet/Animal Courier
Core Items: Boots + Bottle + Staff of Wizardy/Point Booster/Ogre Club + Bracer/Ring of Basilius
Situational Items: Arcane Boots, Tranquil Boots, Power Treads, Dagger, Force Staff, Dagon 5, Necronomicon 3, Eul’s Scepter of Divinity, Rod of Atos, Veil of Discord, Linken Sphere, Heaven’s Halberd, Ghost Scepter, Orchid Malevolence, BKB, Soul Ring, Drum of Endurance, Urn of Shadows, Refreser Orb, Ethereal Blade, Shadow Blade