- Faction: The Radiant
- Primary Attribute: Strength
- Attack Range: 128 (melee)
- Movespeed: 300
- Damage: 46 – 56
- HP/MP: 2088/1027 at level 25
Raigor Stonehoof The Earthshaker: Ganker/Initiator/Support
STR | 84.5 at 25 (22 + 2.5/level) |
AGI | 47 at 25 (12 + 1.4/level) |
INT | 61 at 25 (16 + 1.8/level) |
Background Story
Like a golem or gargoyle, Earthshaker was
one with the earth but now walks freely upon it. Unlike those other
entities, he created himself through an act of will, and serves no other
master. In restless slumbers, encased in a deep seam of stone, he
became aware of the life drifting freely above him. He grew curious.
During a season of tremors, the peaks of Nishai shook themselves loose
of avalanches, shifting the course of rivers and turning shallow valleys
into bottomless chasms. When the land finally ceased quaking,
Earthshaker stepped from the settling dust, tossing aside massive
boulders as if throwing off a light blanket. He had shaped himself in
the image of a mortal beast, and named himself Raigor Stonehoof. He
bleeds now, and breathes, and therefore he can die. But his spirit is
still that of the earth; he carries its power in the magical totem that
never leaves him. And on the day he returns to dust, the earth will
greet him as a prodigal son.
Skills:- Fissure
- Ability Type: Active
- Targeting Type: Point
- Targets: Ground/Enemy Unit
- Range: 1200
- Area: 225
- Fissure Duration: 8
- Stun Duration: 1/1.25/1.5/1.75
- Damage: 125/175/225/275
- Mana Cost: 125/140/155/170
- Cooldown Time: 15
- Slams the Ground with a mighty totem, fissuring the earth while stunning and damaging enemy units in a line. Creates an impassable ridge of stone.
- Enchant Totem
- Ability Type: Active
- Targeting Type: Instant
- Targets: Self
- Duration: 14 seconds or 1 attack
- Bonus Damage: 75%/150%/225%/300%
- Mana Cost: 50
- Cooldown Time: 7
- Empower’s Earthshaker’s totem, causing it to deal extra damage on the next attack.
- Aftershock
- Ability Type: Passive
- Targeting Type: N/A
- Targets: Enemy Units
- Radius: 300
- Duration: 0.3/0.7/1.2/1.5
- Damage: 25/45/75/115
- Mana Cost: N/A
- Cooldown Time: N/A
- Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker cast his abilities.
- Echo Slam
- Ability Type: Active
- Targeting Type: Instant
- Targets: Enemy Units
- Radius: 500
- Damage: 200/265/340
- Echo Damage: 40/55/70
- Mana Cost: 145/205/265
- Cooldown Time: 150/130/110
- Shockwaves travel through the ground, damaging enemy units.
- Scepter Upgradable: Causes each initial hero hit to echo twice.
Level 1: Fissure
Level 2: Aftershock
Level 3: Enchant Totem
Level 4: Aftershock
Level 5: Fissure
Level 6: Echo Slam
Level 7: Fissure
Level 8: Aftershock
Level 9: Fissure
Level 10: Aftershock
Level 11: Echo Slam
Level 12-14: Enchant Totem
Level 15: Stats
Level 16: Echo Slam
Level 17-25: Stats
Item Build
Starting Items: Salve + Tango + Animal Courier/Wards + Circlet/2Clarity+2IronBranch
Core Items: Arcane Boots + Blink Dagger + Point Booster
Situational Items: Force Staff, Ghost Scepter, Necronomicon, Mekansm, Hood of Defiance, Refresher Orb
Lategame Items: